mojira.dev
MC-216510

The world border red effect, affects the brightness of a mob's shader

The Bug:

The world border red effect, affects the brightness of a mob's shader.

Steps to Reproduce:

  • Turn your graphics settings to Fabulous! (Options > Video Settings > Graphics: Fabulous!)

  • Summon a mob with a shader right next to the world border. (Creeper)

  • Enter spectator mode and spectate the entity.
    → ❌  Notice how when the entity moves further away from the edge of the world border, the brightness of the mob's shader changes. (The world border red effect is the cause of this).

Linked issues

Attachments

Comments 1

I can no longer reproduce this issue in 21w11a. This was actually fixed in 21w10a.

Avoma

(Unassigned)

Confirmed

Low

Rendering

1.16.5, 21w07a, 21w08b

21w10a

Retrieved