Autojump triggers even if Steve can't jump on a block
What I expected to happen was...:
When I came to the "wall" that looks like the one on a screenshot Steve don't need to jump
What actually happened was...:
Nevertheless there's no possibility for Steve to jump on a block, autojump triggers
Steps to Reproduce:
1. Сome close to the blocks setup like on a screenshot with autojump enabled
2. Press "W"
Linked issues
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Comments 2
Yep, this is a duplicate of MC-103236.
Isn't this a duplicate of MC-103236?