mojira.dev
MC-218122

Unused sound event: minecraft:entity.zombie.attack_iron_door

The bug

This sound event is completely unused in normal gameplay and can only be accessed via commands. Either it should become used in normal gameplay in some form, or removed from the game entirely alongside its assets (since anyone willing to use it can just add it back in as a custom sound event via a resource pack anyway).

How to reproduce

/playsound minecraft:entity.zombie.attack_iron_door master @s

Linked issues

Attachments

Comments 22

Can confirm for 1.16.5

why is this a bug?

Its presence doesn't hurt anything, just another sound for servers to use as affects without a resource pack needing to be installed every time.

Any game is going to have unused content, it's almost unavoidable.

Zombies should punch iron doors trying to break them, playing this sound. (Note: remember that they aren't able to break iron doors, so this is a nice proposal to fix this)

Video attached.

12 more comments

Reporting unused assets (that includes sound events) doesn't make them feature requests. The resolution can be 3 things: WAI, fixed by removal, or fixed by using.

Can confirm in 1.19.3 and 23w03a

With MC-266163 being intended, perhaps it's a good time to make this event used for breaking copper doors, rather than the wooden door one.

kaktusmisapolak

this sound should be played when a zombie is trying to break an iron door

copper door should have a completely different sound

i agree with the user below me

muzikbike

(Unassigned)

Confirmed

Sound

unused-sound-event

1.16.5, 21w08b, 21w11a, 21w13a, 21w14a, ..., 1.20.5 Release Candidate 2, 1.21.1, 24w35a, 24w44a, 1.21.3

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