mojira.dev
MC-221769

"Cannot push/pop ... to profiler if profiler tick hasn't started - missing startTick()?" spam

I was playing around with the new snapshot and as soon as I closed the game this appeared in my game log:
{{}}

[10:43:40] [Render thread/ERROR]: Cannot pop from profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot push 'toasts' to profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot pop from profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot push 'blit' to profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot pop from profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot push 'updateDisplay' to profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot pop from profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot push 'yield' to profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot pop from profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot push 'fpsUpdate' to profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot pop from profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot push 'sound' to profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot pop from profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot push 'render' to profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot push 'display' to profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot pop from profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot pop from profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot push 'gameRenderer' to profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot pop from profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot push 'toasts' to profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot pop from profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot push 'blit' to profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot pop from profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot push 'updateDisplay' to profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot pop from profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot push 'yield' to profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot pop from profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot push 'fpsUpdate' to profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot pop from profiler if profiler tick hasn't started - missing startTick()?
 [10:43:40] [Render thread/ERROR]: Cannot pop from profiler if profiler tick hasn't started - missing startTick()?

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Comments 6

Hi! Sorry for the delayed response. Is this still an issue for you?

I can confirm that this is an issue while reproducing MC-235964.

[media]

Can confirm in 22w06a.

Can confirm in 1.18.2 Pre-release 1.

Can confirm in 1.18.2.

Can confirm on 1.19.4

Java is version 17.0.5, using 64-bit architecture, from Eclipse Adoptium.

OS: Windows 10

BeetMacol

(Unassigned)

Community Consensus

Debug

21w13a, 22w03a, 22w06a, 1.18.2 Pre-release 1, 1.18.2, 1.19.4

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