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MC-221883

Splash potions have a lower volume when thrown than lingering ones

The bug

If you throw a splash potion, and then a lingering one, you will note that the throwing sound is lower in the splash potion.

How to reproduce

  1. Create a creative world in snapshot 21w13a

  2. Take any splash potion (or splash water bottle)

  3. Take any lingering potion (or lingering water bottle)

  4. Throw the splash potion without stopping

  5. Change to the lingering potion without releasing the mouse click

  6. And you will notice the problem

Attachments

Comments 7

What do you mean by "persistent ones"

I mean this

[media]

Oh you mean a lingering potion

 

Could you explain the bug a little more? I don’t get it.

If you trow a splash potion, it will make a sound, right? Well, if you trow a lingering potion, it will make a sound too, but, the sound that makes the lingering potion has a lower volume that the splash potion. With sound volume i refer to the sound of trowing the splash o lingering potion/water bottle, not the sound of the potion/water bottle crashing in the floor or any other surface

Can confirm in 1.17. Lingering potions are slightly louder than splash potions.

I can no longer reproduce this in 1.17.1.

Cannot reproduce either.

Slagof_YT

(Unassigned)

Community Consensus

Low

Sound

21w13a, 1.17

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