See title.
Rather than show the light bulb with 0, or 15, it shows the particle that is displayed when held, as the item's texture. When placed, it still places a light that outputs level 15.
/give @s light{BlockStateTag:{level:"-1"}}
The resource pack in the screenshot does not modify lights in any way.
Cause: in assets/minecraft/models/item/light.json, the selected texture is light.png, which is the particle texture, rather than any of the light bulbs; it is normally overwritten via the predicates, but negative values aren't covered. The default texture should instead be set to light_15, as it places a level 15 light block.
See attached file for the current model file.
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is duplicated by 1
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This has been "fixed" in 21w18a, it no longer shows the particle texture, but the level 0 texture; despite placing a level 15 light block.
Should a new report be made for that?
I already made it a while ago: MC-235665.
Can confirm in 21w14a.