Goats can ram into armor stands moving them around the world.
Steps to Reproduce:
Disable mob griefing
/gamerule mobGriefing false
Place down an armor stand in an enclosed area
Summon one or more goats in that area
Wait for a goat to ram the armor stand, or increase tick rate
/tick sprint 1d
Reproduction Results:
The goat will ram the armor stand knocking it away from it's placed position, despite mobGriefing being disabled.
Screenshots:
[media][media]
Notes:
While armor stands are entities, they very often used for deccoration in building. Having goats be able to move armor stands can go against a players desire to not have mobs grief their builds.
Linked issues
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Attachments
Comments 5
My point is that armor stands are mostly used as a block to showcase armor. Just like the issue of creepers breaking them with mobGriefing turned off being valid, I would consider goats moving a block-like entity "griefing", like a goat entering your house and throwing your armor stand with fav armor off a cliff.
Goats can move almost every entity when ramming them such as zombies, creepers, cows, etc... I don't see the issue here as the goats are not "griefing" anything but I can confirm. As far as I am aware, the
mobGriefing
gamerule is supposed to prevent non-player interaction with the world such as preventing endermen from picking up blocks and from creepers destroying the environment, etc...