Using a resource pack that changes the model of "overfilled" bundles (using the predicate filled>1.0) no longer works in 21w20a.
{
"parent": "item/generated",
"textures": {
"layer0": "item/bundle"
},
"overrides": [
{ "predicate": { "filled": 0.01 }, "model": "item/apple" },
{ "predicate": { "filled": 1.01 }, "model": "item/diamond" }
]
}Reproduce:
1) Create a world in 21w19a and give yourself a filled bundle, and an "overfilled" bundle
/give @s bundle{Items:[{id:'minecraft:stone',Count:1b}]}
/give @s bundle{Items:[{id:'minecraft:stone',Count:65b}]}2) Enable the attached resource pack
3) Note that the items have unique textures
4) Create a world in 21w20a (or upgrade that world), and the filled and overfilled bundles have the same textures.
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Comments 5
This is no longer an issue in newer versions. The new “item model definition” system’s minecraft:bundle/fullness range dispatch property works for values higher than the normal max fullness.
The attached resource pack (for 25w45a) will make normal bunldes be
- black when empty (0.0 fullness)
- light gray with at least 1 item but less than half full (0.01 - 0.49 fullness)
- white full 1.0 fullness
- magenta for higher than 1.0 fullness
I cannot reproduce this issue in 1.17 release candidate 1