mojira.dev
MC-226384

Pillager patrols can spawn in the void biome

Pillagers are the only mobs (apart from phantoms, see MC-127599) that continue to spawn in the void biome. When I create a superflat world using the void biome no other mob except pillagers (and phantoms) continue to spawn naturally.

Steps to Reproduce:

  1. Create a superflat world with the following preset:

    minecraft:bedrock,2*minecraft:dirt,minecraft:grass_block;minecraft:the_void
  2. Change the world difficulty to Hard

  3. (optional) place a repeating command block (set to either always active, or active with redstone) with the following command:

    tp @e[type=!player] @p
  4. Tick sprint the game by a large number of days

  5. Wait for a patrol to spawn (can leave the game running in the background. You will know when a patrol as spawned because they will make noise once teleported to you)

Linked issues

Attachments

Comments

qwerty23495

Phantoms spawning in void biomes is a duplicate of MC-127599.

[Mod] Jingy

Can confirm in 1.21:

[media]

This issue takes a bit of patience to reproduce. I have created clear steps to get a reliable result, although it does require waiting.

Steps to Reproduce:

  1. Create a superflat world with the following preset:

    minecraft:bedrock,2*minecraft:dirt,minecraft:grass_block;minecraft:the_void
  2. Change the world difficulty to Hard

  3. (optional) place a repeating command block (set to either always active, or active with redstone) with the following command:

    tp @e[type=!player] @p
  4. Tick sprint the game by a large number of days

  5. Wait for a patrol to spawn (can leave the game running in the background. You will know when a patrol as spawned because they will make noise once teleported to you)

migrated

(Unassigned)

Community Consensus

Mob spawning

pillager

1.16.5, 1.19.2, 1.21

Retrieved