mojira.dev
MC-226837

Breaking boats, minecarts and armor stands produces player attack sounds

This has been the case since around 1.9 with the introduction of these sounds. However, I don't think it makes sense for them to be played:

  • the sounds are intended for combat scenarios, which breaking boats/minecarts/armor stands is not

  • they produce unintuitive subtitles as a result

  • paintings and item frames, which are also entities, do not produce them when broken (likely due to them breaking instantly)

This would be fixed by only making these sounds play when attacking a mob, and not when breaking a non-mob entity. Dedicated sounds could be added to replace these if desired.

Attachments

Comments 8

Can confirm. Also affects 1.16.5 along with 1.17 Release Candidate 1.

Can confirm in 1.17.

Can confirm in 1.17.1.

Can confirm in 1.18.1.

Can confirm in 1.18.2.

Can confirm in 1.19.1.

Can confirm in 1.19.2.

can confirm in 1.21.2-pre1

muzikbike

(Unassigned)

Community Consensus

Sound

general-breaking-zone

1.16.5, 1.17 Pre-release 1, 1.17 Release Candidate 1, 1.17, 1.17.1, ..., 1.19, 1.19.1, 1.19.2, 1.20.1, 1.21 Pre-Release 3

Retrieved