mojira.dev

muzikbike

Assigned

No issues.

Reported

MC-303133 Items with certain camera_overlay specifications will print raw atlas data to the screen Unconfirmed MC-303132 Certain mannequin texture overrides can unintentionally leak raw atlas data Unconfirmed MC-303111 Player text objects can leak raw atlas data in some cases Unconfirmed MC-303108 Inventory items are now mipmapped, making them look very blurry Confirmed MC-303066 Player heads with specific profiles can leak raw atlas data Works As Intended MC-303065 Player heads with invalid texture data display the missing texture rather than a default skin Unconfirmed MC-303064 Player text objects with invalid texture data use the missing texture rather than falling back to a player texture Unconfirmed MC-303062 Subtitle for switching a copper golem's pose is incorrect Unconfirmed MC-302915 Mipmapping on cutout textures can cause them to appear larger than they should Fixed MC-302911 If the sun texture cannot be loaded, Minecraft reuses the moon texture instead Unconfirmed MC-302898 Beacon glass, unlike glass blocks and panes, still does not support translucency Unconfirmed MC-302451 Attempting to bind a game control to Escape simply unbinds it instead Duplicate MC-302450 The functionality associated with the Escape key cannot be rebound to another key Invalid MC-302110 Invalid text objects with valid atlases show the missing texture Works As Intended MC-302109 You cannot specify the deadmau5 player model for a mannequin Duplicate MC-302108 Arrows stick inside of mannequins, despite them not being players Won't Fix MC-301829 Mannequin entities with an invalid elytra texture specified use the missing texture rather than falling back to the default elytra texture Works As Intended MC-301828 The missing texture is displayed if summoning a mannequin with an invalid cape texture Works As Intended MC-301827 Summoning a mannequin with an invalid texture will display the missing texture rather than falling back to a default skin Works As Intended MC-301826 Mannequins use generic sound events, resulting in unintuitive subtitles Invalid

Comments

25w41a fixes this:

[media: 2025-10-14_12.43.49.png]

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[media: 2025-10-12_18.03.53.png]
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[media: 2025-10-12_18.03.47.png]
[media: 2025-10-12_18.04.36.png]

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Given recent changes to the game in 25w41a regarding debug keys and combinations, is the verdict still the same?

This is fixed in 25w41a.

Is this affected by a different toggle as of 25w41a

Is this fixed in 25w41a?

Is this fixed in 25w41a?