mojira.dev
MC-304384

Thin dark line around edges of glass and leaf texture pixels

The inner outline of the outer square as well as the outlines of the internal streaks appear to have very thin darker borders. This was not the case in 1.21.10.

Expected results would be for this to not be the case.

Linked issues

Attachments

Comments 4

Apologies for the false resolution; I clicked on the wrong tab by accident.

This issue occures on all non solid block textures, most easy to see in places where pixels with different colors neighbor the same invisible pixel. See images below

2025-11-29_19.45.40.png
2025-11-29_19.46.38.png

I think I should mention that
the effect is different depending on the mipmap strategy specified in the texture’s .mcmeta file (Most noticeable with mean and dark_cutout), which is mentioned in my own bug report (marked as duplicate). It also is still very much an issue in Pre-Release 4

muzikbike

(Unassigned)

Confirmed

Platform

Normal

Rendering

1.21.11 Pre-Release 1, 1.21.11 Pre-Release 2, 1.21.11 Pre-Release 3, 1.21.11 Pre-Release 4

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