I think I should mention that the effect is different depending on the mipmap strategy specified in the texture’s .mcmeta file (Most noticeable with mean and dark_cutout), which is mentioned in my own bug report (marked as duplicate). It also is still very much an issue in Pre-Release 4
I think I should mention that
the effect is different depending on the mipmap strategy specified in the texture’s
.mcmetafile (Most noticeable withmeananddark_cutout), which is mentioned in my own bug report (marked as duplicate). It also is still very much an issue in Pre-Release 4