mojira.dev

Patbox

Assigned

No issues.

Reported

MC-300022 Leads attached to very small (scaled) mobs become invisible at distance Confirmed MC-300021 Some elements of the villager interface are now rendered above the cursor item Fixed MC-298520 Items in slots now render behind the container title, mismatching 1.21.5 behavior Fixed MC-298492 Disconnecting through dialog in configuration phase causes the client to crash. Fixed MC-280464 The clientbound Container Close packet lacks validation on client Community Consensus MC-277545 Pitch of display entities can no longer be set to values above 90 or below -90 Works As Intended MC-275706 Vanilla clients can't display items with components in recipe book anymore Fixed MC-265353 Clocks and Compasses in Item Display Entities don't show correct time/direction Fixed MC-265248 Disconnect screen with too long text can't be closed with mouse. Confirmed MC-265247 Stonecutter no longer uses custom nbt in item selection Cannot Reproduce MC-261798 Players hidden from "Tab" Player List are still shown in command/chat suggestions Awaiting Response MC-261005 Maps in Item Frames cause z-fighting Duplicate MC-260529 Text Displays with see_through:1b render text shadow wrongly Cannot Reproduce MC-258902 Opening a lectern on Adventure mode and closing it causes inventory desyncs Fixed MC-258459 Invalid forced resource pack can cause infinite reload loop on client Fixed MC-258457 Resource Pack won't load if it contains references to non-existing particles Fixed MC-258163 ClientboundSectionBlocksUpdatePacket serialization breaks after 2^19 block states Fixed MC-254284 Sending chat packets with invalid message type id crashes the game Fixed MC-252539 Commands sending messages use formatting of regular chat in server logs Fixed REALMS-1625 The subtitles go outside the buttons in Realms menu Invalid

Comments

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Can confirm this is an issue, both in case of rendered area being limited compared to 1.21.5 and the texture bleeding into other items. Used resource pack GuiButtons(2) with provided commands from comment above. The bleed moves when window is resized.

25w18a:

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1.21.5:

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This requires a custom/modified server, you can't access this on vanilla server with a datapack or resource pack. Only vanilla context here is the client (and it's networking protocol). 

This feature isn's available for commands or datapacks, as it was introduced in a way only accessible for server side mods (as it's part of packet specification, similar to other tablist features like header/footer overrides or displayed player name replacement), see Network Protocol section in https://www.minecraft.net/en-us/article/minecraft-java-edition-1-19-3 I consider this as bug as:

  1. This was announced feature, not modder found one,

  2. Player name command suggestions are based on said tab player list data 

There are cases of Mojang fixing issues that didn't have impact in vanilla game (yet), so this issue report is fine tbf, let the devs decide™

This issue seems to be caused by player heads, that only provide texture value without the signature, which wasn't required before 1.20.2. Technically it's still not required, as player heads display correct texture, aside of creating log spam.

Example command to create a head block, requires usage of command block.

setblock ~ ~1 ~ minecraft:player_head{SkullOwner:{Properties:{textures:[{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTRiMmNiZmUxZmQ0ZDMxMjM0NjEwODFhZDQ2MGFjYjZjMDM0NWJlZDNmM2NlOTZkNDc1YjVmNThmN2I5MDMwYiJ9fX0="}]}}}

After first usage, it requires different player head to log the error (or alternatively reloading the game) or having a lot of different ones and reloading them on client.

The issue got fixed in 1.20.2-Pre3!

Yes, on vanilla server, you can't do that with a datapack. But it's still useful functionality for custom servers (can be used for uis or just more specific crafting). Through even with that being the case, it will be fixed on client.

As I wrote on the issue you need modded/custom server for that (like fabric or bukkit). The issue itself is a bug purely on the vanilla client not using nbt even when it's written/read from packet.

After checking for myself, can confirm it's the case for datapack ones

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Compared to original loottable

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Still an issue in pre3

You need mod like optifine. In vanilla minecraft this don't work.