In 1.21.1 and earlier, setting pitch of display entities to 180 (or any value above 90) allowed creation of "upside down" displays, that could share animation / transformation with other display entities without requiring to compute separate transforms. In current 1.21.2 pre-release it's no longer possible, as it is limited to values between -90 and 90. Rotation of existing display entities is also affected, which can be seen as breaking change.
Example command:
/summon minecraft:item_display ~ ~ ~ {Rotation:[0f,180f],item:{id:"tnt"}}
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After consideration, the issue is being closed as Working as Intended.
Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.
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Can confirm in 1.21 pre-release 5