mojira.dev

kelianor

Assigned

No issues.

Reported

MC-276930 Leaving fullscreen mode, changes Minecraft window size Confirmed MC-273585 The on-screen keyboard unnecessarily shows up each time the Minecraft window is focused Confirmed MC-273584 OSK doesn't show up on Wayland Invalid MC-273505 "Sprint: Toggle/Hold" uses the same translation key as "Sprint" key bind description Invalid MC-273504 "Sneak: Toggle/Hold" uses the same translation key as "Sneak" key bind description Invalid MC-273502 Key bind description text can overlap "change key bind" button Won't Fix MCL-24379 Demo mode users can no longer access "installation" tab Fixed WEB-7159 Minecraft feedback has unnecessary report reasons Invalid MC-270651 The OSK doesn't automatically show up when any Minecraft input field is focused Confirmed MC-270630 Entity model inside inventory is animated every tick instead of every frame, making it look laggy Confirmed MC-270578 Minecraft defaults to English (US) when the language field in options.txt is missing Invalid MC-270184 The background and text of buttons are transparent if Minecraft window wasn't rendered at startup Cannot Reproduce MC-269720 Boats cannot be eaten Duplicate MC-269562 Blocks adjacent next to the borders of unloaded chunks are not culled Works As Intended WEB-6922 New minecraft.net homepage shows Linux, Xbox, Nintendo Switch and Playstation as a Minecraft: Education Editon supported systems, even though it isnt Fixed MC-269120 Suspicious stew no longer gives an effect when eaten in survival Duplicate MC-269080 Autocompleted command suggestions don't replace arguments fully, leaving its characters after cursor unchanged Duplicate MC-268943 Command, jigsaw and structure blocks use background blur Works As Intended MCPE-179059 Decorated pots generated within a trial chamber don't stack with normal decorated pots Fixed MC-268603 If you attack an entity while swimming player position would desync Duplicate

Comments

Since you describe issues like “lagging, reduce chunks, Flickering, Frame Drops“ did you mean “not optimized“ instead of “incompatible“ on FunTouch OS? If so could you please split the issue into multiple issues? Beware flickering might be already tracked in MCPE-220557 (If you meant entity flickering), lag is tracked in MCPE-175116 or/and MCPE-194239.

Affects 1.21.70.22. You can reproduce the issue with the steps to reproduce i commented bellow.

And an other question: do you have any datapacks enabled in you world? You can check that with '/datapack list' command.

Could you please record the issue with debug screen (F3) enabled? Thanks!

I can't reproduce this issue in 1.21.4 pre-release 1 on an Intel igpu. Maybe you should report the issue to Mesa developers https://gitlab.freedesktop.org/mesa/mesa ? Oh, and the correct command to align yourself is /tp @s ~ ~ z.0 0 0 not /tp ~ ~ z.0 0 0 🙂

Can confirm. Here are the symbols: 𜱰𜱱𜱲𜱳

Nevermind i can confirm this issue in 1.21.1

[media]

. Maybe i couldn't reproduce this issue because of the changes to the tp command in 1.21.2.

Edit: Yep, it dosn't seem to be an issue in 1.21.2 snapshots

[media]

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Can confirm in 1.21 pre-release 5

Could you please attach a video demonstrating the issue?

Can confirm, although this seems to be intended. And in my testing farmland collision box doesn't change, maybe you're mistaking the pitcher pod collision box with farmland's?

Can confirm. I modified steps to reproduce slightly, so it would be easier to copy commands 🙂

Steps to reproduce:

  1. Create a score.

    /scoreboard objectives add distance dummy
  1. Assign a value to player.

    /scoreboard players set Test distance 121
  1. Divide the score by 10 and allocate storage

    /execute store result storage distance distance double 0.1 run scoreboard players get Test distance
  1. Check the number in the storage

    /data get storage minecraft:distance

Observed results:

Float precision error