When in a dark cave I hear what the game calls a Eerie sound but its too quiet and I want to hear loud Eerie sounds
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Does the issue occur if you run the following command in a world with cheats enabled: /playsound ambient.cave @s Nevermind i can confirm this issue in 1.21.30.25 Android.
Steps to reproduce:
Go to a naturally generated cave and ideally stand far away from any light.
Relog into the world.
Observed results:
The cave ambience sounds are often too quiet, which can make them a lot less scary.
Expected results:
The cave ambience sounds shouldn't be too quiet.
Notes:
This issue seems to happen, because cave sounds can play in a big box around the player (17x17x17 according to https://minecraft.wiki/w/Ambience#Mood_algorithm), which should be fine, but because the volume of the cave ambience sound changes drastically depending on its position (You can verify this by running /playsound ambient.cave @s first and then comparing the volume with the same command but with a position offset of 5 blocks: /playsound ambient.cave @s ~5 ~ ~ ) cave sounds seem to much quieter than they should be.
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This issue is caused by incorrect volume and pitch configuration in resource_packs/vanilla/sounds.json. Both the pitch and volume should be set to 1.0 to match Java Edition, but the volume is instead lower than Java (0.7) and the pitch can vary randomly (0.8-1.0).
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