Trampling, watering, tilling, looking at, or breaking crops on top of farmland causes massive lag spikes. Also, upon breaking a crop, the block immediately behind the crop will retain its "mined percentage" once you stop mining. This effect goes away once you start mining another block. Similar to the way jumping and mining a block just out of reach retains its "mined percentage".
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We do not have enough information to find the cause of this issue.
While the lag occurs, please press F3
+ L
once, then wait a short moment or press F3
+ L
again in order to create a rendering debug profile.
Afterwards, please attach the generated .zip
file containing the profile results here. The file path is shown in chat; the file can be found in [minecraft/debug/profiling/<DATE>.zip|https://minecrafthopper.net/help/finding-minecraft-data-folder/]
.
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@DogEatingSpaghetti I highly doubt itβs because of particles. Intel Core i7-10700k, RTX 3070 and 16gb RAM
This issue with the blocks maintaining their "cracks" after instantly mining them isΒ MC-157404.
I have attached a debug profile report. Although now that I'm running 1.17-rc1 the lag spikes are much more subtle but still visible in the fps graph.
Relates to MC-130754
Cannot reproduce the lag; I profiled 3 times - 10 seconds of standing still, then 10 seconds of trampling crops, then another 10 of standing still. I got tps of 192, 240, and 234 respectively, so there was no decrease there.