When trying to lure a goat through double or normal doors, it cannot cross, unlike what happens with other animals.
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I've done some thorough testing regarding this issue and have discovered a few things.
This issue was present in 22w03a, but no longer occurs in versions above or equal to 22w05a, meaning that this issue was fixed in 22w05a. I'm not sure why 22w05a, 1.18.2, and 22w11a, are marked as affected, because I was unable to reproduce this issue in all of these versions. I'm guessing that the behavior was overlooked and not properly tested, hence why they've been mistakenly marked as affected, but I can confidently confirm, that this issue was fixed in 22w05a.
To reinforce my claims, I've attached two videos, one of which demonstrates the behavior in 22w03a, and the other in 22w05a. As shown in my 22w03a video, you can see that the goat makes no attempt to pathfind through the open doors, whereas in my 22w05a video, you can see that the goat successfully pathfinds through the open doors. Just to clarify, in versions above or equal to 22w05a, it may appear that the goat sometimes has trouble pathfinding through open doors, thus occasionally getting stuck, but this behavior is present with other entities as well, such as cows and sheep, and isn't just exclusive to goats.
Can confirm this exists in 1.18. pre-1