mojira.dev

Tinsel

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Reported

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MC-306790 Rabbits' hopping animation doesn't reset properly when they're fleeing Community Consensus MC-306781 Some rabbit tail textures are broken, making them still inconsistent Confirmed MC-305659 The new Rabbit model cannot turn its head to look at things, unlike the old model Duplicate MC-305122 The texture of coral zombie nautiluses has unused & hidden parts Won't Fix MC-305119 Nautilus have unshaded/untextured spots Invalid MC-305116 Nautilus can move their heads, causing extreme clipping and texture holes Duplicate MC-304600 Pufferfish don’t puff up around Nautiluses like Bedrock Works As Intended MC-304599 Dolphins don't follow players riding nautiluses like in Bedrock Edition Fixed MC-304598 The model of zombie horses has subtle parity differences Won't Fix MC-304597 The texture colors of baby nautiluses are inconsistent with Bedrock Edition Awaiting Response

Comments

Can confirm for 26.1 snapshot 11

[media: 2026-03-04_00.39.42.png]

[media: image-20260128-050919.png]

Although not mentioned in changelogs, this issue is resolved as of 25,1 snapshot 5

This can also now be seen in their new baby model, I’m surprised no one questioned it when making this baby

[media: image-20260112-102931.png]

Can confirm

[media: image-20260112-094420.png]
[media: image-20260112-094546.png]

Can confirm, Pale wolves lack a tamed texture

[media: image-20260112-094053.png]

Can confirm- however there’s more to this bug than just the warm chicken’s stripes. It’s an entire texture mapping issue for baby chickens in general; all their sides aren’t lined up, its just most noticeable for the warm variant!

The title should be changed to reflect this

[media: image-20260112-093343.png]
[media: image-20260112-093445.png]

Yes I can confirm this is still an issue, baby nautilus still have a duller texture

May this be re-opened with just the holes then? That is separate from the head clipping through the shell

In 1.21.11

[media: IMG_6578.MOV]

Still in 1.21.11 Pre-3

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