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MC-228302

Breaking Shut Trapdoors Generates Endless Entities

I was building my bee farm when suddenly i was hit with the worst lag i have ever seen, this was on a singleplayer world and i have 8 gigabytes of ram allocated to my game because i just like that sort of buffer to stop lag. when i checked the f3 menu i noted how the entity count was skyrocketing it went from 120 to 40,000+ [Edit: The real issue is this message from logs "Received passengers for unknown entity" occurs after breaking a shut trapdoor in survival]

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found a cause, breaking shut trapdoors seems to generate endless entities while in logs repeatedly saying "Received passengers for unknown entity" simple fix is to either save and quit before its too late or do a hard quit by ending task. the extra entities will simply vanish once you reenter the world.

I cannot reproduce this issue.

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Zachary Tyler Buckley

(Unassigned)

Unconfirmed

(Unassigned)

1.17

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