mojira.dev
MC-22942

Crash when entering and exiting worlds near many Blazes

While building a Blaze grinder, as I exited and entered the world near many Blazes the game crashed a couple seconds after entering the world and taking a few steps. I began using about 50MB more memory each time I entered/exited a world.

Completely un-modded version. Using an animated 16x16 resource texture pack. Able to reproduce after reloading javaw.exe from launcher.

Steps to Reproduce:
1. Enter and exit a world in the Nether several times near approximately 80+ Blazes (judging from entity count)

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migrated
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kumasasa

Duplicate of MC-12949

migrated

(Unassigned)

Unconfirmed

blaze, crash

Minecraft 1.6.1

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