When I would move my camera or break blocks the game would frequently stutter. It seems to be because of the allocated ram as I figured out the my ram was maxing out every time I moved my camera. I had 2 gigs allocated to the game which you would think would be enough. Is there something that is causing the game to take up more memory than usual?
Comments 2
It has been a while and I have since forgotten about this issue. I figured out if I allocated more that 2 gigs of ram then the stuttering would stop. I don't know if this issue needs further investigation or not as it is a memory issue and it was solved with more memory. I suppose I could go back to using to 2 gigs and see if there is still a problem but it might not be worth it. You can go ahead and close it if you want.
Please attach a screenshot of this occurring while the F3 debug screen is enabled.
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