When a player respawns, it faces away from the camera for a short time in third-person mode. I assume this is caused by the rotation of the player set on spawnpoint not taking the camera mode into account.
Expected Result
The player wouldn't face away from the camera when respawning, and instead keep looking at it.
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Comments 2
Seems to have been fixed at some point before 1.20.2, probably caused by the fix of MC-109346. Can anyone still reproduce this issue?
Can confirm.