mojira.dev
MC-233278

Texture errors in items that you hold in your hand or that are on the floor, if they have a resolution of 512x512 or higher.

In self-created high-resolution Tp´s (512x512), large pixel errors occur in the item. (See attachment.)

What I expected to happen was...:
Usually the texture at the edge is clean and without defects if  you use a Tp with a  higher resolution.

What actually happened was...:
If I use a downloaded Tp (also 512x512 resolution), there are hardly any problems, if at all, and if I use my own, then these large texture errors arise in the item that you hold in your  hand (see appendix) or what is on it lying on the ground.

Steps to Reproduce:
1. Pixels an item with a 512x512 resolution
2. Put the finished item in a Tp
3. Open Minecraft and use it

Linked issues

Attachments

Comments 2

[Mod] markderickson

Thank you for your report!
We're tracking this issue in MC-73186, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

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I do have a question: Why do you not working on MC-73186? Because there is no solution. :c

Leon Graf

(Unassigned)

Unconfirmed

1.17.1

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