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MC-235946

Drowned's not spawning naturally

So I've been playing singleplayer minecraft for a few months now, and finally decided to invest in a trident. My spawn location is near a swamp biome, so I thought they weren't spawning there and didn't really think much about it. I got the elytra pretty early and used rockets. When I started looking through ocean biomes, I realized they weren't spawning in general. I created another world in creative and went to look around, and they didn't spawn in that world either, and I checked every biome they can spawn in. I remember playing 1.16 on bedrock, and there would usually be hordes of them no matter what difficulty I was on. I haven't checked this issue on bedrock yet, but I don't think they have this issue as my sister plays bedrock and she always complains about them killing her.

I also checked if they can be made, so i lured a zombie into a body of water, and he turned into a drowned.

Comments 3

I had the same problem drowneds didnt spawn so often so i decided to make a trident farm which it worked . But for the farm to work I had to stay afk 115 blocks above the base the farm was build upon (time depends on you for how long u are willing to stay afk). Also in JAVA converting zombies to drowneds will not make them spawn/convert with the trident in their hands.

Cannot reproduce issue; drowned are spawning normally for me.

Also, the fact that converted drowned never hold tridents is an intended feature.

I'm also unable to reproduce this issue in 1.17.1. Please provide some screenshots or videos of this issue occurring whilst the F3 debug screen is enabled.

Maxim Shcherbakov

(Unassigned)

Unconfirmed

(Unassigned)

mob

1.17.1

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