Attempting to go through an end gateway riding a boat may cause a desync, preventing the player from moving until the world is reloaded. Discovered while testing MC-149242.
Sometimes the log is spammed with "Boat (vehicle of <name>) moved wrongly!
", indicating that the server is receiving incorrect vehicle movement packets (MC-173021).
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We're tracking this issue in MC-193114, so this ticket is being resolved and linked as a duplicate.
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