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MC-241193

java.lang.NullPointerException crash when generating certain chunks in upgraded world

The Bug:

On worlds that have been upgraded to 1.18-pre1, the game will crash after traveling too far into new chunks.

Reproduction Steps:

Additional Information:

  • This crash may not be exclusive to this world.

  • This crash occurred on a world that has been upgraded through the last few snapshots.

  • The F3 menu says MultiMC, however it is completely unmodified.

  • On my Windows 11 laptop, the game crashed, but the windows stayed open with a black screen until I killed the process. On my main PC, the game immediately died.

  • On my higher power Windows 11 laptop, the game still displayed the black screen (also showing the "Saving world..." text in the bottom of the screen for a few frames) but then did close automatically. It seems on Windows 10, the game freezes and crashes, while on Windows 11, the game displays a black screen and then sometimes properly crashes.

If anyone who understands the crash report has information, please leave a comment so I can add it to the bug description.

Attachments

Comments 3

Also got the same issue multiple times

Is this still happening when updating to pre4?

This issue was fixed in 1.18-pre2, but MC-241194 was used to track the bug, despite me creating this report first.

Lentern

(Unassigned)

Unconfirmed

(Unassigned)

1.18 Pre-release 1

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