mojira.dev
MC-243229

Game starts lagging after a certain ammount of time is spent in a world

After enough time is spent within a singleplayer world, the game starts lagging, with both FPS and TPS lagspikes having regular intervals of about 10 ticks. The time needed to trigger this may differ. Quitting to the main menu and rejoining fixes this.

Comments 2

Thank you for your report!
However, this issue is Invalid.

Performance drops are expected to happen between versions, especially in snapshots. Simply stating that "My game is laggier" is not helpful for Mojang to diagnose your issue. If you can pinpoint a specific cause when lag happens for you, please open a new report for that specific issue. If you think this might be a hardware issue please contact Community Support as they might be able to help with your issue.

Keep in mind that Mojang is constantly optimizing the game and simply playing the game provides feedback to Mojang on which parts cause performance issues. To learn more about this, head here (section "Telemetry") for more information.

Quick Links:
πŸ““ Bug Tracker Guidelines – πŸ’¬ Community Support – πŸ“§ Mojang Support
πŸ““ Project Summary – ✍️ Feedback and Suggestions – πŸ“– Game Wiki

I am not simply stating β€œmy game is laggier”. I am reporting a state of the game which when it occurs, lagspikes(red lines all the way to the top of the screen in alt+F3 menu) start happening regularly in intervals of 10 ticks, REGARDLESS of render distance or any other performance or world setting. Changing your settings to the minimum does not fix this, which may imply that this is not intentional.

Bug bug

(Unassigned)

Unconfirmed

(Unassigned)

1.18

Retrieved