When I start Minecraft the OpenJDK Platform binary takes up a lot of CPU and memory. My FPS has been much lower and often under 60. Since I started play Minecraft 1.18 update I have has much more FPS than 60 but today when I started the game I don't.
Comments 5
You can figure out for yourself that when OpenJDK Platform binary suddenly takes up significantly more CPU than it did the day before, the problem is there and therefore I also get lower FPS. So there is something about that program that has not previously used as much CPU. And there is no specific situation in the game that cause lower FPS, it is everywhere, all the time. Right when I start the game.
I would like to ask Mojira's helpers to ask for more details instead of simply saying that the report is invalid, and always assume the best instead of jumping to conclusions. Thank you.
Closed as incomplete. If there are measurable fps differences, please provide the measurements, at the very least.
Thank you for your report!
However, this issue is Invalid.
Performance drops are expected to happen between versions, especially in snapshots. Simply stating that "My game is laggier" is not helpful for Mojang to diagnose your issue. If you can pinpoint a specific cause when lag happens for you, please open a new report for that specific issue. If you think this might be a hardware issue please contact Community Support as they might be able to help with your issue.
Keep in mind that Mojang is constantly optimizing the game and simply playing the game provides feedback to Mojang on which parts cause performance issues. To learn more about this, head here (section "Telemetry") for more information.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki