mojira.dev
MC-248327

Cannot edit Custom Model Data of Armor on body

Resource pack makers cannot create overrides for the appearance of armor while the player is wearing it, only of the "item" as it is held in the hand/shown in the inventory

What I expected to happen was...:
I would expect there to be some kind of assets/models/armor folder with relevant jsons for implementing overrides for armors.

What actually happened was...:
No such folder exists; the only way to edit armor appearance is by editing the relevant textures, so I cannot, as an example, create a helmet that appears as "horns" and still grants all the benefits of armor. Currently custom models of this kind are only available by editing a carved_pumpkin, which provides no armor benefits, and instead acts as a carved pumpkin.

Comments 2

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Considering it's already possible to modify the vanilla armor item and entity model textures through a resource pack, this is practically a potential parity change. I'm unsure if adding a comment here might be inappropriate usage, but this would certainly be a great change even if however not a bug.
https://feedback.minecraft.net/hc/en-us/community/posts/360056255091-Custom-armor-models
https://feedback.minecraft.net/hc/en-us/community/posts/360050540012-Using-json-file-to-make-3D-armor-model

Mezzo Medi

(Unassigned)

Unconfirmed

1.18.1

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