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MC-248842

Old caves, ravines, noodle caves, and underground structures don't generate properly above layer 0

I wonder If Java Edition has the same issue as Bedrock edition (https://bugs.mojang.com/browse/MCPE-121708, in which they appear inconsistent before caves and cliffs.

(Copied From Gruntastic's report above)

  1. Create a new world with experimental features enabled

  2. Run the following command as you move around the world:

    /fill ~-1 -63 ~-1 ~1 ~ ~1 air
  1. Caves will only generate properly below layer 0 and less commonly above layer 0.

    1. The caves will also not generate through any custom blocks

  2. Expected Results:

    • The cave carver feature works

  1. Actual Results:

    • Caves don't generate

Attachments

Comments 6

Did you test if this was an issue in Java Edition?

No I didn't. I am just assuming based on the comment of a user named @Brent on MCPE-121708. However I can still see canyons at the surface, sometimes with aquifers in them. I'll compare how it is generated between Java and Bedrock.

Please post another comment once you have confirmed that this is also an issue in Java Edition.

Those are screenshots of caves in a meadow biome. They seem to be all noodle caves instead of old caves. Then compare the last one taken from 1.17.

jave you reproduced my issue yet?

Please check if this is an issue in the JAVA version of the game in 1.19.3 or later

William Lapointe

(Unassigned)

Unconfirmed

(Unassigned)

cave, terrain_generation

1.18.1, 1.18.2

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