I've named a horse as let horse = new Horse(); horse.name = "Ellie"
(yes very weird name) and when I open the horse inventory UI the shown name is overflowed. I guess this applies to any entity, but as of right now I've tested with only horses Nevermind, that UI only appears in horse type entities
Attachments
Comments 5
If I had to guess they would just show a part of the text. Something like:
new horse = new Horse(); horse.n...
This issue is essentially the same core problem as MC-6866 but is just seen in this scenario within the inventories of named entities. Since I'm the reporter of MC-6866, I've made the appropriate changes to reflect this new information, so with this being done, this ticket can be resolved as a duplicate of MC-6866.
Thank you for your report!
We're tracking this issue in MC-6866, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
-- I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
I wonder how mojang will fix it... make a dynamic UI, make the UI bigger or limit the name length?
I hope one of the first two.