@Wolfieboy09 yes, this is not accurate in the real code of the game, just a mappings mistake paired with an IDE bug.
Reproduced on vanilla 1.21.8 as well.
Both issues are caused by the same bug, I would say this bug should be reopened.
@Wolfieboy09 yes, this is not accurate in the real code of the game, just a mappings mistake paired with an IDE bug.