I have a few beacons around my base and after updating to 1.18.2 the beam does not render until I get close and look down (around 5 blocks) after that it stay visible until it's outside render distance.
[media]
I recorded a video: https://youtu.be/3h4UU5nXpbE and attached the world file
When flying around you're almost always looking down so the beacon render sooner but look how I approach the beacon at 0:40, I was close enough but it only appear when I start looking down.
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When I said 5 blocks it's horizontal distance to the beam, but they use to be at Y9 and I moved them down to Y-55, so maybe there just not start rendering if there are over 150 blocks 3D distance.
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I tried to reproduce this in a test world and couldn't replicate so I'm assuming there's something else going on here.
Could you maybe also tell us exactly what your video settings are?
I provided the world file, I deleted unnecessary chunk to make it less than 10mb and changed the world spawn, if it doesn't work /tp -1833 95 200
I also recorded a video to help you reproduce it
See MC-236464. This happens whenever the chunk the beacon is in is reloaded, e.g. by travelling away and returning.
Could you attach a screenshot of the bug occurring, with the F3 debug screen enabled?