If you provoke the warden and run into a 1 by 1 hole that's at least two blocks deep, the warden will spin around instead of going in.
If you provoke the warden and run into a 1 by 1 hole that's at least two blocks deep, the warden will spin around instead of going in.
(Unassigned)
Community Consensus
Important
Mob behaviour
pathfinding, warden
22w12a, 22w13a, 22w15a
Retrieved
Hello gaspoweredpick. I already made a report like this linked here: MC-249620
It is nice that you also figured this out too though.