mojira.dev

gaspoweredpick

More than one avatar was detected! There might be multiple accounts sharing this same name.

Assigned

No issues.

Reported

MC-300692 Copper bars don't connect seamlessly to other copper bars of a different variant, or iron bars Fixed MC-296127 The geyser room of trial chambers always has unoxidized copper bulbs Confirmed MC-295928 Piglins do not dance after killing a hoglin Cannot Reproduce MC-280132 Leaf litter generation is inconsistently interrupted by non-grass blocks Fixed MC-278550 While flying in creative or spectator mode, the surface of water can prevent you from sprinting Fixed MC-278031 Salmon that spawn together do not share the same type when spawning naturally Works As Intended MC-278028 Using items underwater can force you to exit swimming mode Fixed MC-277424 The pale garden can prevent trial chambers from spawning Fixed MC-276319 Aquatic mobs fail to spawn naturally in superflat worlds Confirmed MC-276270 Drowned that wield tridents don't adjust their aim for swimming/crawling players Community Consensus MC-275462 Bats can spawn in unusual places, such as in woodland mansions and beneath trees Fixed MC-274980 Blast protection does not protect from ravager roars Community Consensus MC-274979 Blast protection does not protect from direct damage against wind charges Works As Intended MC-274430 Wind burst can erratically launch the player when hitting shulker bullets Confirmed MC-272345 Some trial spawners don't have an extra breeze out at once when ominous Fixed MC-271455 When holding a fire aspect weapon in the mainhand, thrown tridents in the offhand will set mobs on fire Fixed MC-271071 Trial chambers have missing copper grates in the tall transition room Confirmed MC-270768 Bad omen can convert into raid omen in the Nether Community Consensus MC-270536 Trial chamber powder snow rooms have missing powder snow near the ominous vault Confirmed MC-270393 Extra mace damage could be accumulated while using the elytra Works As Intended

Comments

This issue appears to still be happening in 24w45a with no changes in behavior.

This has been fixed in 24w11a.

I have encountered this issue in my main survival worlds created after 1.21 came out, though the issue doesn't seem to be consistently reproducible. This issue often does not happen when the trial chamber is just loaded in.

This has been fixed in 1.21 Pre-release 1 for every trial room type that has a breeze spawner.

This was fixed in 24w21a. (In 24w20a, it still happened.)

When using a riptide trident in the offhand, you can also throw it too, which will play the riptide sound at the trident's location.

This no longer happens in 1.20.5 Pre-release 4. The breeze will always jump or pathfind at a certain time after it shoots, meaning its attack animation won't be interrupted.

Can confirm. A fireball reflected using the knockback enchantment will travel no faster than a fireball reflected without the enchantment.

Here is a command to help reproduce this issue by summoning a stationary fireball:

/summon fireball ~ ~1 ~

From my testing, this stopped happening for 1.20.5 Pre-release 1 and later. In 24w14a, the ghast fireball will fly at an arc when hit with the knockback enchantment, but will fly straight under the same conditions in 1.20.5 Pre-release 1.

This is also noticeable when having the trial omen effect near a trial spawner, making the lingering potions that spawn from above easier to avoid.

This no longer happens in 1.20.5 pre-release 1, even when deflecting a fireball while falling downwards for more than two blocks.

This relates to MC-269993, including the fact that you can hit large fireballs multiple times to get launched even higher just like with wind charges.