The bug
Chorus plant blocks explicitly define cullface arguments for faces which end up being obscured by other chorus plants. However, the game doesn't actually do any culling despite this between two chorus plant blocks or a chorus plant block and a chorus flower, and it only works against full, solid blocks. This means that the cullface arguments for the top face and four side faces can never be seen without the use of a debug stick.
How to reproduce
Create the arrangements of chorus plants shown in the screenshots
Enter Spectator mode
Fly into the plant and note the region in which two plant blocks meet
Expected results
As the chorus plant models explicitly specify that these faces be culled for these exact circumstances, they would in fact be culled.
Actual results
The game makes no effort at all to cull these faces, instead rendering them completely unnecessarily.
This issue is also present in 1.18.2 and isn't exclusive to 22w12a. Also affects 22w15a.