In our world there are many entites given scores and killed by our datapack. The bug happens when a already dead entity gets assigned a score. The entries in scoreboard.dat are not removed and will stay there indefinetely causing the file to grow huge in a matter of hours. This results in Auto-Save times of about a minute after a day of playing and us having to delete the file itself resetting all scoreboards.
An example datapack is attached
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is duplicated by 1
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Thank you for adding the datapack. 🙂
Can you also provide information on how to use it, with consistent steps to reproduce the issue? Such as; any commands to use, functions to run, and in what order.
Could you create a minimum viable test case, so this can be verified and the cause properly identified?