Bees entering or leaving beehives and/or bee nest blocks causes a ticking entity server crash. Bees by themselves do not cause issues, but shortly after entering their hive the server crashes, citing a "bee" as the cause of the issue. The server can be started after a bee enters the hive, and does not crash until the bee exits.
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We're tracking this issue in MC-250321, so this ticket is being resolved and linked as a duplicate.
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