We usually see water just a bit translucent, in other words, it's see-through. But when it's in a cauldron, it's just pure solid because of the cutout rendering method
We usually see water just a bit translucent, in other words, it's see-through. But when it's in a cauldron, it's just pure solid because of the cutout rendering method
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We're tracking this issue in MC-13187, so this ticket is being resolved and linked as a duplicate.
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