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MC-251257

Skeleton Horse Traps still trigger when in the death animation

The Bug

I was messing around with the skeleton horse trap and I found out even if I kill the initial skeleton horse, it will still generate even if I get close to it while still in its death state.

Reproduce

  • Do /summon skeleton_horse ~10 ~10 ~10 {SkeletonTrap:1}

  • Get a Bow and Arrow

  • Shoot the summoned Skeleton Horse

  • When it dies move towards it

Observed Result

The Skeleton trap still spawned

Expected Result

The Skeleton trap wouldn't spawn

Comments 3

I can't cannot reproduce this issue, could you make step to reproduce, please?

Kill a skeleton horse trap from out of range from activation distance, then when in its death state, move into its activation range to where it will activate.

Can confirm in 1.19.1. An alternative method of reproducing this would be to simply summon a skeleton horse with 0 health that has the "SkeletonTrap" tag set to "1b".

/summon minecraft:skeleton_horse ~3 ~ ~ {Health:0f,SkeletonTrap:1b}

matthewdog6

(Unassigned)

Confirmed

Platform

Low

Mob behaviour

1.18.2, 22w18a, 1.19 Release Candidate 2, 1.19, 1.19.1 Pre-release 1, ..., 1.20.6, 1.21 Pre-Release 1, 1.21 Pre-Release 4, 1.21, 1.21 Release Candidate 1

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