The Bug:
The game output and server console are logged with warnings regarding chat packets with invalid signatures when using entity selectors within commands.
When executing a command that contains an entity selector within it, the following is printed into the game output console:
[19:57:30] [Render thread/WARN]: Received chat packet without valid signature from Avoma
[19:57:30] [Render thread/INFO]: [CHAT] [Avoma] Avoma, AvomuSimilarly, the following is printed into the server console:
[19:57:30] [Server thread/WARN]: Avoma sent message with invalid signature: 'Avoma, Avomu'
[19:57:30] [Server thread/INFO]: <Avoma> Avoma, AvomuSteps to Reproduce:
Launch an instance of the game with logs enabled.
Execute any command that has an entity selector within it.
/say @eLook at the game output console.
Take note as to whether or not the game output and server console are logged with warnings regarding chat packets with invalid signatures when using entity selectors within commands.
Observed Behavior:
Warnings are printed into the game output and server console.
Expected Behavior:
No warnings would be printed into the game output and server console.
Linked issues
relates to 1
Attachments
Comments 2
Yes, this issue appears to have reappeared partly. This now only can be seen in the game output console and not the server console. I've created a new ticket for this which can be found at MC-253112.
Is present in 22w24a.
Running /say @e shows
in the game output.