mojira.dev

mattp12

Assigned

No issues.

Reported

MC-302937 F3 + Q no longer shows debug key bindings Works As Intended MC-302767 Holding a spear in Spectator mode and performing a jab attack plays the jab sound Fixed MC-301895 The `below_name` plate of players and mannequins is hidden based on the three-dimensional distance to their feet position, causing it not to be visible when near the plate of scaled up ones Confirmed MC-301571 OpenGL debug message "GL_INVALID_ENUM error generated." when resizing game window Cannot Reproduce MC-301520 The mouse cursor doesn’t change to the hand shape when hovering over the difficulty lock button Fixed MC-301328 Glowing item entities briefly turn white upon pickup Fixed MC-301013 Closing F3 + F5 edit menu closes any previously open menus Confirmed MC-301011 Pressing F3 + F5 in the server list refreshes instead of showing the edit menu Duplicate MC-300694 Inconsistent error messages when setting Sprint Window outside of range Confirmed MC-300193 Dying and respawning within the same dimension consistently shows a loading terrain screen Fixed MC-296362 Able to control and ride Happy Ghast if harness is replaced with a different item Fixed MC-280167 Profiling with F3+L outputs many errors to log Fixed MC-279928 Beacon beam clips into beacon block when far enough away Fixed MC-279279 Dismounting places player in same space as mount Fixed MC-276593 Ender pearls teleport you .00002 blocks higher when thrown Won't Fix MC-272335 Game can crash with failed to load registries error when trying to connect to certain servers Won't Fix MC-270798 Sending unknown packet error when joining a server with a resource pack twice in quick succession Plausible MC-270098 Mobs killed by /damage with type set to wither don't drop wither roses Invalid MC-270006 Can't give item with item_name component set to "null" Invalid MC-269701 Components of leads are not saved when attached and removed Confirmed

Comments

They changed the keybind from F5 to F6 in 1.21.9pre4 , so you now can access the screen while on the multiplayer screen without it just refreshing. Seems to just affect inventory GUIs now.

Hi, my GPU is the RTX 3060, but I was a version or two behind on driver updates. Since updating to 581.15 (latest as of today) the error no longer shows.

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Or rather, the location where you die is in the same chunk as your spawnpoint. You know what I mean lol, not sure if I can edit comments

Right, I see. So this might need to be how it is now because of no spawn chunks. Just seems strange for it to say “loading terrain” if you die and your spawnpoint is in the same chunk as where you respawn. Wouldn’t it still be loaded?

“1 blocks away” can still show up when using /locate structure and /locate poi in 1.21.6 pre1.

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This appears to have just happened to get fixed in 1.21.2pre2, presumably as a result of this ender pearl fix: MC-276716

Seems to be fixed in 24w33a.

Simplified description and how to reproduce

I see, thanks for explaining

This bug appears to be fixed in 24w09a. The back button is now completely shown when the window is resized.