mojira.dev
MC-303558

Dying mannequins in unloaded chunks generate warnings in the log

simplest way to reproduce I could find

/tick freeze
/tp @s ~-2000 ~ ~
/summon mannequin
/kill @n[type=mannequin]
/tp @s ~2000 ~ ~
/tick step 2

should generate something along the lines of

10:33:22.060 emy Server thread [emy] Serialization errors: chunk@[-125, 0]cvl['Mannequin'/227, l='ServerLevel[New World]', x=-1993.50, y=-60.00, z=7.50]: Failed to encode value 'DYING' to field 'pose': Invalid pose: dying

Not sure what the implication is, but until I force load the chunk or teleport there I keep getting the errors on every automatic save, which makes me wonder if maybe that implies that the server refuses to unload the chunk fully?

Attachments

Comments 2

Can confirm 1.21.11
Any sort of saving causes the serialization error.

Confirmed for 26.1 Snapshot 7. It doesn’t seem to require the chunk to be unloaded though, just for you to pause the game while it’s dying.

oh no.png

knirch

(Unassigned)

Confirmed

Platform

Normal

Commands, Save Data

1.21.10, 25w43a

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