mojira.dev

knirch

Assigned

No issues.

Reported

MC-304670 Glowing entities have sporadic issues with their outlines Confirmed MC-303558 Dying mannequins in unloaded chunks generate warnings in the log Confirmed MC-303388 arm movement of spear charge attack (but not the spear) plays in off hand when using other items Duplicate MC-303387 Items swing with the "whack" swing animation type in third person when used from the off hand, regardless of the swing_animation component Confirmed MC-303386 Mannequins in the swimming or fall flying pose reset their animation when the player dies Confirmed MC-303308 spears damage NoAI mobs inconsistently Duplicate MC-303123 block_display incorrectly renders block state (properties) for some blocks Duplicate MC-301984 Teleporting a player to their own position is now jittery/frozen Fixed MC-299006 invalid loot table with empty target in copy_custom_data ops makes armor stand unbreakable Community Consensus MC-299004 armor stands ignore DeathLootTable / LootTable Invalid MC-299002 armor stands are not dropped as part of their loot table / loses custom data when broken Invalid MC-298099 /title command shows a background Invalid MC-297220 beehive / bee_nest plays subtitles.block.beehive.work if non #minecraft:beehive_inhabitor is in bees list Won't Fix MC-297219 beehive / bee_nest deletes entities tagged as entity_type beehive_inhabitors unless bee Plausible MC-297169 Happy Ghast with Silent tag plays happy ghast sounds when mounted/dismounted Confirmed MC-296328 end crystal can't be placed if a marker is present Duplicate MC-296199 player equipment nbt missing mainhand Works As Intended MC-296112 execute unless block fails outside of build limit Works As Intended MC-295955 fixed target for score type value_check does not work with player UUID Works As Intended MC-280523 Falling blocks ignore #minecraft:replaceable Invalid

Comments

can confirm, a respawned player won’t hear a playing jukebox. same goes for a player joining a world where a jukebox is playing, or changing dimensions. So I suspect this is MC-263015and/or MC-253152

It’s also dependent on player position or distance and/or viewing angle. moving around in test world, suddenly the hanging signs lit up with their material. but can’t figure out a pattern to it.

looks like it’s rendered with {Glowing:1,glow_color_override:0} as team membership doesn’t alter the color of the glow.

[media: image-20251031-123120.png]

can confirm, neither rmb or jab is affected

Are you referring to piglin_safe, respawn_anchor_works similar? They were renamed in 25w42a, not removed.

this also prevents spectating entities by clicking on them

Yes, still present. A beehive with bee, pig and cow where bee and pig are listed as beehive_inhabitors will spawn the bee, delete (but play spawn sound) the pig, and keep the cow locked up.

Yes. Still present in 1.21.6

as it’s not explicitly mentioned already; This is true for advancements with rewards.function which causes the locator bar to be very unreliable if you have datapacks that trigger on events.

@haykam … that’s embarrassing. Yes.

mod/helper; close as invalid please

MC-272566I suspect there are more, as reeling in a boat with a fishing rod has the same “if player controlling” then act like a stone type of behavior.

Isn’t this working as intended? https://minecraft.wiki/w/Iron_Golem states “Hostile (when the player has -15 village popularity or below, and/or -100 villager reputation or below)”

As reasons are rare and I noticed on discord this ticket had been mentioned, apparently this tag was mentioned in https://www.minecraft.net/en-us/article/trails-tales-update-out-today-java and explicitly marked with “This tag only represents the internal state of the game, changing this tag does not make blocks replaceable”.

So the tag was indeed knowingly limited in its implementation. Fair enough.

In case it’s useful for anyone since this was WAI’d.

predicates are not affected by invalid positions, where execute is. execute if|unless block has three states, true|false|exception, location_check predicates have true|false.

Blocks replacing blocks that aren’t marked as replaceable isn’t a bug? Ok, moved bug report to a feature request on discord;

Minecraft Feedback Discord: Java-Datapacks > Falling blocks should adhere to `#minecraft:replaceable`