double height blocks like doors, tall plants etc are correctly displayed as their individual part according to properties
*_bed → [facing=east] but also renders as the full bed, contrary to other connected/multi blocks like tall plants and doors.
*chest → [type=single,facing=south]
*_sign → [rotation=0]
*_wall_sign → switches block to *_sign with [rotation=0]
*_wall_hanging_sign → [attached=true] (assuming rotation=0, unable to tell due to other bug)
*_shulker_box → [facing=up]
lectern → [has_book=”false”] (but facing= works)
*_banner → [rotation=0]
*_wall_banner → switches to *_banner with rotation=0
out of these workarounds could be employed for beds, ground placed signs, shulker boxes, ground placed banners, single chests (but to be fair, if workarounds weren’t required that’d be swell)
the ones that are broken beyond workarounds;
*_wall_sign
*_wall_hanging_sign
lectern
*_wall_banner
while there is a ticket which is closed as works as intended that makes the distinction that block_displays is for blocks and not block entities, I believe that either it’s closed incorrectly, or has since changed;
block entities that renders with properties (happily surprised):
chiseled_bookshelf [facing=,slot_0 .. 5_occupied=]
brewing_stand [has_bottle_0, .. 2=]
*_shelf; [facing=,powered=] (contents is expected to be missing, as it’s component/nbt rather than block properties and to the best of my knowledge is not possible to specify in block_state)
hoppers [facing=]
sculk_sensor [sculk_sensor_phase=]
sculk_shrieker [can_summon=]
crafter [orientation=,triggered=,crafting=]
campfire [facing=,lit=]
soul_campfire [facing=,lit=]
Thank you for your report!
We're tracking this issue in MC-259954, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
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