Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-307817 |
Target selectors no longer allow specifying `type` multiple times when using tags
|
Fixed
|
|
|
|
| MC-305996 |
"execute if items ..." can cause server to fail to load function during start
|
Awaiting Response
|
|
||
| MC-305698 |
Some functions fail to load due to "components not bound yet"
|
Fixed
|
|
|
|
| MC-304670 |
Glowing entities have sporadic issues with their outlines
|
Confirmed
|
|
||
| MC-303558 |
Saving the game while a mannequin is dying results in a warning being logged
|
Confirmed
|
|
||
| MC-303388 |
arm movement of spear charge attack (but not the spear) plays in off hand when using other items
|
Duplicate
|
|
||
| MC-303387 |
Items swing with the "whack" swing animation type in third person when used from the off hand, regardless of the swing_animation component
|
Fixed
|
|
||
| MC-303386 |
Mannequins in the swimming or fall flying pose reset their animation when the player dies
|
Confirmed
|
|
||
| MC-303308 |
spears damage NoAI mobs inconsistently
|
Duplicate
|
|
||
| MC-303123 |
block_display incorrectly renders block state (properties) for some blocks
|
Duplicate
|
|
||
| MC-301984 |
Teleporting a player to their own position is now jittery/frozen
|
Fixed
|
|
|
|
| MC-299006 |
invalid loot table with empty target in copy_custom_data ops makes armor stand unbreakable
|
Community Consensus
|
|
||
| MC-299004 |
armor stands ignore DeathLootTable / LootTable
|
Invalid
|
|
||
| MC-299002 |
armor stands are not dropped as part of their loot table / loses custom data when broken
|
Invalid
|
|
||
| MC-298099 |
/title command shows a background
|
Invalid
|
|
||
| MC-297220 |
beehive / bee_nest plays subtitles.block.beehive.work if non #minecraft:beehive_inhabitor is in bees list
|
Won't Fix
|
|
||
| MC-297219 |
beehive / bee_nest deletes entities tagged as entity_type beehive_inhabitors unless bee
|
Plausible
|
|
||
| MC-297169 |
Happy Ghast with Silent tag plays happy ghast sounds when mounted/dismounted
|
Confirmed
|
|
||
| MC-296328 |
end crystal can't be placed if a marker is present
|
Duplicate
|
|
||
| MC-296199 |
player equipment nbt missing mainhand
|
Works As Intended
|
|
||
| MC-296112 |
execute unless block fails outside of build limit
|
Works As Intended
|
|
||
| MC-295955 |
fixed target for score type value_check does not work with player UUID
|
Works As Intended
|
|
||
| MC-280523 |
Falling blocks ignore #minecraft:replaceable
|
Invalid
|
|
||
| MC-280471 |
The Particle.color field in area effect clouds is read-only
|
Fixed
|
|
|
|
| MC-279834 |
painting entities in structures are misplaced / shifted
|
Duplicate
|
|
||
| MC-279830 |
Fire value is not decreased for projectiles (arrows, trident) with inGround:1b
|
Confirmed
|
|
||
| MC-279464 |
Fire placed with /setblock doesn't tick/burn out
|
Fixed
|
|
|
|
| MC-278417 |
Arrows and tridents on fire and stuck in the ground cannot be extinguished by rain
|
Fixed
|
|
||
| MC-273004 |
Data pack with enchantment/ requires save and quit to title, and is experimental
|
Duplicate
|
|
||
| MCL-24324 |
Session token is never updated after expiry
|
Awaiting Response
|
|