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MC-252438

Desert Pyramids generated via /place can have a random vertical offset on certain chunks in a superflat world

The Bug:
Occasionally placing a desert pyramid structure on a classic superflat world causes certain chunks to be generated from the wrong y coordinate.

Steps to Reproduce:
1. Open a new superflat world (classic preset).
2. Type in /place structure minecraft:desert_pyramid
3. Observe if any chunks appear vertically displaced (Ctrl+G to see chunk boundaries).
4. If none are found, move to a new location and return to step 2.

Observed Behavior:
The desert temple may be vertically adjusted in certain chunks depending on where it is spawned at.

Expected Behavior:
The desert temple spawns evenly on the same y coordinate on all chunks it inhabits no matter what coordinates it's spawned at.

Linked issues

Attachments

Comments 6

 

I was able to reproduce the bug

Seed: 9055926848729742660
Command: /place structure minecraft:desert_pyramid 164 -43 31

 

I can also confirm this behavior. Note that this isn't exclusive to Windows 7 and Java 17.0.3 64bit.

[media][media]

Can confirm in 1.19.2.

Can confirm in 1.20.1

Сan confirm in 23w44a.

migrated

(Unassigned)

Confirmed

Platform

Low

Structures

22w18a, 1.19 Release Candidate 2, 1.19, 1.19.2, 1.19.4, 23w18a, 1.20.1, 1.21.1

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