Hi there! My version of 1.19 has been having this issue where textures of water, plants, and glass are doubled over each other as if there are two on the block, but obviously there isn't-- a screenshot is below, but it's more obvious in action. Particularly, you can see that these flowers are thicker and more heavy than what they should be. I'm unsure how to recreate this issue as it happened and continues to happen when I load 1.19. The other versions of my game are not having this issue, only 1.19. I'd be grateful if you could get back to me somehow and help me with this.
The screenshot is from a server, but I'm also having these issues in singleplayer worlds. I am using a resource pack, but it only affects the texture of the trident. Even then, I removed the resource pack and it was still happening.
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There's also a time. playtime, and fps in the top corner that I don't know how to get rid of. I am not using optifine or any other mods, this is just straight vanilla minecraft.
Thanks,
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Seems like your game is rendering texture faces double sided, causing z-fighting with the other face of the element.
Are you using a resource pack?

No i am not

Could you perhaos say where that time, play time and fps in the top left is from, and if it still happens with whatever adds that being disabled?

It is there are there when I start the game, I do not know how to get rid of it and do not know how it got there.
I'm playing vanilla Minecraft with nothing on, no mods or resource packs.
Duplicate of MC-219985 which was later resolved as "Cannot Reproduce" due to this issue being caused by third-party game overlay apps.

Thank you for your report!
We're tracking this issue in MC-219985, so this ticket is being resolved and linked as a duplicate.
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